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Fixed by editing the game data.win. Try not to use different player object for this level. Check for room index or make a room global var, that makes it slippery, then change player's accel in create function by checking the variable. Good luck on game development!

Thank you for catching that! That will be fixed very soon.

(1 edit)

Thanks for fixing this! But now there is another bug, this block cannot be hitted (2-2)

(+2)

Fixed that as well.