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Wasn't expecting it to turn creepy like that, but it definitely gave the game more of a hook. The stopping enemies in space was pretty cool, although some more feedback on it might be useful, since the first few times I used it, the monster hadn't moved yet, so I really didn't know what it was doing until later on. 

Speaking as a coward, the atmosphere was set up pretty nicely to be spooky, yet not so tough for me to finish, so I appreciate that. 

Thanks for uploading!