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Just finished playing and 100%ing the demo and I have to say it was overall enjoyable, but this one section with 3 windmills and a boat for a salad. Jezz that one was quite frustrating.

I think my biggest gripe is with how you operate on the boat (I played on keyboard, maybe it's different on a controller). To change directions you have to move a bit and many a time you just fall off the raft. Especially in a section which requires so much precision and fast movement already (I think it took me like 20-30 minutes).

An idea to consider would be adding a mount functionality. When you are on a raft you can click a button and you will be glued to the raft and can change directions without fear of falling off. It would also get rid of the bug I had:

Sometimes when I was on the leftmost side of the raft facing the left I would use the dryer to move my raft and I think it's when it hits the wall sometimes my character just falls off to the water.

I did some testing and I found out that when this hollow pixel (marked with red circle) is not filled with any amount of the brighter inner texture of the raft, then consistently my character falls into water either after a short time of sailing or after hitting a wall.

I added examples of positions after which my character fell.





For example in this instance, my character didn't fall (image with "didn't fall" caption):

Also I think a checkpoint here isn't really what most players would want (maybeNoCheckpoint.png).


Also I had quite a trouble with the enemies which made the circle attack. I don't think I managed to beat any without taking damage. Maybe time between attacks could be higher or the attack itself could be faster so as after rolling you had more time to position yourself and deal damage. Just a food for thought.

Also during the last bossfight you can dodge some of the attacks with jumping into water which is quite funny but I count it as a feature not a bug (especially cuz you don't get invincibility frames after respawning back, so you still have to be careful)

Forgot to mention, I really like the music, great work with that. And the art direction is pleasant. And it's so cool that moving with dash makes travel fast, makes looking for secrets not drag.

I hope you found some of it useful and not annoying. Can't wait to see the game finished ^^

P.S. Thanks for VODs, always got something chill to watch and new games to discover