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I like the simple and bright artstyle. I did enjoy the item finding aspect, and the inclusion of clues and unique places of interest helps in finding these items. However, I had to resort button mashing in order to find the exact location. A potential improvement could be to include scenery laid out such that it gives an "x marks the spot" visual cue. I do like the layout of the village having unique points of interest.

A short top-down quest for a tasty beverage.

(+1)

Thanks for the feedback! 

I thought about giving a little visual cue about the location of the ingredients but I was afraid it wouldn't be too much in plain sight. I had many ideas like making the buildings explorable and having the possibility to buy one of the ingredients at a shop for an exorbitant price in exchange of little treasures scattered around the village or completing little quests but time didn't allowed it. I would have needed at least other 3 days to implement it.

I'm glad you enjoy it!