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Played the Demo.
Honestly, the idea, atmosphere and environment are really awesome.
But I have 3 Major Issues right now.

1) For some reason, the walking animation is broken.  Seems like the character walks for a milisecond and for a milisecond goes to his idle stance.  Its all Jittery.

2)  The Gameplay gets boring and repetitive fast.  It's just button mashing those bug enemies, and parrying when that bigger enemy pops up.

3) Edginess is cool, but when it's overplayed, it just gets annoying really quick. The Main character drops his edgy lines every 5 second, and it gets old and annoying, instead of badass. Also, Pitched down Demonic voice doesnt seem fitting. I hope down the line you can actually find a good VA for the character.

Hope these issues get ironed out slowly. Best wishes to you and your project~

(1 edit)

Thanks for feedback <3 really appreciate it, about  1) I'm not sure what you saying, like running animation is not working? like in trailer?    is fps high?  maybe low fps ? 2) I hope to final product wont be boring <3    and   3) it's just black sketch for how sound could be, really needs improvement and slow down replicas, I agree.   2