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There's probably a lot I could but don't necessarily NEED to comment on here. It's good stuff to see in any case. I will say that a lot of spells, especially the ones that were created earlier, had their cost set somewhat arbitrarily and within a context where getting specific spells/more maximum mana was considerably harder. Due to the mechanics around them changing over time, spells could probably use a look balance-wise.

Also for what it's worth, I DO still want to write more 303, I just keep struggling with time management and putting it off when this game is taking up my focus. I definitely have things that I set up and still want to get to in 303, even if I don't actually completely finish the story (which is kind of a tall order considering how much detail I've already put into only the first week).

Oh, don't worry about 303 it was a enjoyable read, and looks like it was written (Hopefully) while enjoying the story itself, definitely wouldn't sit right with me if you were pressured into it

As for the magic, I suppose that explains many of the minute spells and major spells in the context of harder resource management. I personally enjoy Wired, where you can spam out research and ignore lack of sleep at the cost of scry capability.


And if I starve for Ceres lewds, I can simply shape reality and write them myself.