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It's an interesting game in the same vein as Princess Maker, but the heavy RNG really kinda ruins it. The game regularly places you in situations where it really feels like you had absolutely no choice that could've saved you, or situations where you'll be three hours into a playthrough only to LITERALLY DIE because you were a few points shy on one of the game's 14 skills, and the overall feeling genuinely does give the impression that you need to plan out the exact points and where you put them months in advance, but not in any way that makes sense. For example, you can't compensate for being bad at one thing by being better at other things, and despite the game telling you to pick which people to woo and which ones to ignore because you can't please all of them, some of them will kill the princess if she doesn't please them and the game gives you no indication as to who it will be or when it might happen.

Overall, it's an interesting approach to a niche genre, but the level of RNG coupled with the lack of guidance and the fact that one mistake can throw hours of play right out the window without warning just adds a level of completely unnecessary frustration.

Deleted 204 days ago
Deleted 122 days ago