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That’s a very curious concept, I tested it for a while and it poses several opportunities. Of course, first thing to do in a spare moment I’ll try to make it top-down instead of a platformer ;)

That sounds great to me. I chose 'platformer' because it was what I had programmed in my game, in addition to the lack of a vertical sprite for the robot.

I believe that with a little adjustment it should work well in other GB Studio styles.