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(+1)

Loved:

  • The atmosphere. The art and music really bring this game together.
  • The baby as the enemy. In most games in the jam, it seems like the baby (if there is one) is the victim. This game flips that on its head, which really adds to the spooky atmosphere. I really hate the baby scream, but in a good way!
  • The use of the bear in the beginning to initiate the game action. It gives the player time to get used to the controls and surroundings of the game.

Consider:

  • Spawning mechanic of the baby. There was one playthrough that I saw the baby on the right side of the room, and it killed me on the left side as if it had spawned on that side when the lights went out. This took away some of the fun, which was trying to remember where the baby was before turning the lights off.
  • Game over screen bug. I was able to move 3-5 seconds with the final ending screen (which was staggered to the upper left of my screen when in full-screen mode). It stopped me after colliding with the right side of the screen, but I probably should not be able to interact with it that way.
  • I was confused by the scoring mechanic. Should I have at least scored once if I died immediately after collecting one bear?
(+1)

I'm super happy you enjoyed the game!

As for things to consider: 

  • I wanted the initial playthrough to just scare the player with the baby being on the left side instead of the right side. But will consider doing something else with the spawning. 
  • I saw this one mentioned before, after the game jam is finalized I will fix it up 
  • As for the scoring mechanic, each bear you collect (except of the first one before the lights go out) equals to 1 point. So One Bear = One Point

Hope it clears it up, thank you for your feedback!!!