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I'll consider it.

I think for me as a player if I come across something like a door with a code I don't know yet.  I leave it alone and wait to come back later.

I give people the option to click that door early because my intent is to make you go "Oh, I'll need a code at some point" not have a bunch of people bang their heads against it and then run to the internet.

I don't like the idea of taking away that choice from the players, but if so many people are stuck on it, I may have to.

(1 edit) (+2)

I understand your point, but im not sure if i explained myself well enough.

when i got into the bathroom door on android i didnt have an option to go back, probably due how android and ren'py works together, i was trying to put the back key and it kept showing me the whole virtual keyboard trying to put the code in an endless loop of clicking return and force opening the virtual keyboard.

so yeah its mostly that, disable that door at first in case someone short fuse might face the same problem and have other toughts and decides to quit for a ""buggy"" game

that out of the way, i really enjoyed the game, keep it up!

Ah, see, I don't play it on mobile. 

That is so weird that it does that.

I'll workshop this for a future update 😊

Yep, can't go back at all. Basically softlocked at the door lol