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Thank you! I have to be honest though. The game won’t release this year. That much is certain. It’s of a larger scope than say, Silent Service, which took around 18 months to develop by a team of several people working full time, and I make Atlantic ‘41 all by myself on my spare time. I don’t want to delay the game more than necessary but I also want to make every effort so that it doesn’t disappoint in the end.

Of course, you are absolutely right - take as much time as you need. If you will need any help with beta testing, just shout :) ps. Silent Service was made in 8 months :-P

I stand corrected. I many have read this about Silent Service 2, which was quite more complex. But still I think that you can measure the workload. When the game reaches beta I’ll most likely post a call for testers here so you’ll be welcome to try the game.