Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

"That wasn't our goal, we wanted to create a mood of a child playing and being himself."

That makes more sense. Maybe you could add child's laughter based on certain actions? Not sure how to go about this, but you stating this after the fact makes more sense on what atmosphere you were aiming for.