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I haven't bought this game yet, but reading the SRD it seems very well suited for combined use with a GM Emulator, which is really very nice. 


I do have a question though. In the Monster supplement the creatures have Pain stats higher than 6, so how are their Abilities supposed to trigger? From what I could find, Foes can only use an Ability after the Players Defense Roll matches their pain - since the game is entirely limited to d6's it's quite impossible from what I can see. Was that a mistake, or did I miss something?