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(1 edit)

so this is a bit complicated

first open the data.win file of the eggplant build with UTMT (wont open bc error for me) and then go to the code secton (not to be confused with code locals) and then just search "level" and a code name gml_levelselect or something i dont remember (3rd section of the code tab i think) and then enter it and it should be like

levelarray[0][0] = "ENTRANCE", 432 "entrance" (please dont shame me)

so if you like to first make a new world array called bosses (you dont have to make a new world array)

looks like this

worldarray = [6] "BOSSES" (if its wrong please dont shame me UTMT doesnt work for me)

and then make ANOTHER levelarray

leverarray [6][0] = "PEPPERMAN", boss_pepperman, "pepperman

that step is SUPER IMPORTANT and that if you dont type boss_pepperman it wont work (UTMT automatically converts it into numbers)

and save

YOU DID IT YAAAYAYAYAYAYAY 

ADD MORE NEW WORLD ARRAY IF YOU WANT YAYAYAYAYAYYAYAYAYA

if its not correctly named im sorry i again DONT remember

BUT YOU DID IT YAYAYAYAYYAYAYAYAYAYYYAYAYAYAYAYYAYAYAYAYAYTAYYAYAYAAAAAAAAAAAYAYYAYAYAYAYAYAYAYAYAYAYYAAYAYAYAYAYYYYYYYYYYYYYYAYAYYAYAYAYAYAYYAA

oh hey thx