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It might be worth adding to the game level settings.

 Introducing difficulty levels in the game settings could certainly appeal to a wider range of players.

  • Hard: For experienced players seeking a challenge.
  • Medium: For those wanting a balanced difficulty.
  • Easy: For beginners, or players who prefer a more relaxed gaming experience. This could indeed be where unlimited lives are offered.

This adjustment could potentially make the game more dynamic and versatile, allowing it to cater to different player preferences and enhance the overall user experience. 

I thought about this, but I think the individual options provide the most flexibility. In the future I’ll build a better system around this. Appreciate the feedback overall. Thank you