Ah, I had forgotten about the ARM part... The CHIP should be powerful enough since the last firmware update, it can handle Doom, Minecraft and similar games. But you're right, the processor is probably not compatible. I'll see if I can find more information about this, but I doubt it can work.
One more question while on this subject: I believe 32-bit builds can be run on 64-bit systems, so what would be the benefit of exporting to 64-bit if I want to maximize compatibility for A Road To Awe? Initially I made 64-bit builds, but I guess 32-bit would make more sense (I won't make both, this would be too time consuming). Would 32-bit builds offer lesser performances? Thanks!