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Hi! The idea you mentioned about using virtual worlds as a new social norm in your game sounds intriguing, especially considering their positive and negative impacts. I look forward to seeing how you'll present this concept in the game and add your unique elements to it. Works like The Matrix, The Thirteenth Floor, Ready Player One (even though it's not sci-fi), and The Three-Body Problem all explored the impact of virtual reality on people, so it makes me even more excited to see how you'll recontextualize this theme. Looking forward to reading more in your next dev log!