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(3 edits)

PROTOTYPE INFO

Feedback on my concept document lead me to making a paper prototype of my game before I went to make it playable on the Unreal engine. Doing this really helped me understand my vision more in where I want to take this project and is probably what I am going to be to doing moving forward. Doing this gives me the bare bones version of what I want to do and makes it easier for me to make it exactly how I vision it, and make and fixes or changes to somewhere I could have went wrong. Doing it on paper first made me look at what I was about to create and ask myself if it looks fun enough to make the player want to keep going, if it wasn't I was able to see where I should make some changes.