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(1 edit)

Thanks a ton for this!

I was wondering a few things:

1. A suggestion - Any chance you can add a counter that shows the actual H frames and V frames so we can just put that into the engine instead of manually doing so?

2. Another suggestion -  A "Randomize" button would be fantastic! Can make it great to get a bunch of random results that way.

3. Last Suggestion - Instead of clicking the arrows multiple times to find the one you're looking for, any chance that the results are divided into sections, or at least see the names from a menu or something? Similar to how the online editor works. For example if I'm looking for a specific one, I may have to click the arrows a lot of times before I find it.

4. More of a bug - it seems like the export doesn't actually save to the destination you pick, but rather it outputs to the directory above it or something.


But again, just suggestions, really appreciate this one!

Thanks for the interest.

Regarding your suggestions:

1. I'm trying to understand what you mean here. Are suggesting that the app also exports a file with the frames coordinates that compose each animation?

2. Yes. I also mean to do that. My plans are to build two buttons. One to randomize bodies and one to randomize the clothing. That way you can randomize the clothes of a fixed character, build several characters using the same uniform, or randomize everything using the two buttons.

3. Definitely. That's what I'm working on now. The arrows are bugging me also. When there were few items, it was ok, but now it's really bothersome.

4. Hmm, it's not happening to me, but i'll try on another machine with another OS, to try to catch it.

Again, thanks a lot for the input.

1. Not a file - but perhaps in the app itself, before exporting it, it'll show you the H frames and V frames - for example in Godot, when importing a sheet we have to specify how many rows and columns it has so they are aligned.

2. To add to that - having a 'lock' button next to each feature would be a nice addition, so if for example you want to lock down a specific item (race, color, beard..) you could do that without randomizing everything.

Thanks again!