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(+3)

Still not super sure what the game could use now.
Idea wall:

  • A multiplayer mode similar to Left 4 Dead would be cool, but would be an unrealistic expectation (also I'd personally never play it, but it's still a cool idea.)
  • More guns?
  • More complex levels?
  • Levels that have a start point and an end point that gets harder as you go?
  • Randomly generated levels?
  • More upgrades/stats to build?
  • More "zombies", maybe with location-based armor, or with weird new gimmicks, like a zombie that gets more dangerous the bigger she gets?
  • A hub that we manage and upgrade?
  • More types of inflation, like water inflation to slow them?
  • Better or more detailed graphics?
  • More outfits for everyone?
  • More player appearance customization?
  • More player equipment, like shoes and helmets and whatever for different stats?
  • Traps we can enable, like dart walls and inflatable player decoys?
  • A story mode?
  • A revamped blimp boss? (I don't understand why the boss is the easiest enemy in the game, she's so harmless...?)
  • Minigames / challenges to do, maybe unlocking stuff?
  • Nerf the player quite a bit, but add stats to a bunch of achievements to make the player stronger and faster as they're completed?
  • Different player "classes" that come with weird abilities / bonuses?
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