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first of all ,it's nice to see Adam is active again and (from his interaction under some youtube videos) seems to be doing well.The game looks like it has nothing to envy it's predecessor,it's abvious that the strong point is the audio compartment,even more then Adam Lost memories.It's full,rich,articualte,like if the sound design alone is trying to tell the story and is trying to make us FEEL what sadie is feeling .I see a lot of potential in this title.The graphics look great,but in my case i'm heavily limited by my Gtx 1080 :( . The game has never crashed on me,but ,as espected,has a few small bug: 1) in the section when you have to go inside the cement pipe you have to jump in order to get on the same plane as the pipe to be able to crouch ,2) while walking on the street in the first section you can briefly see some cables running across the screen never to be seen again.Other than that i experienced no bug/glitches.I only have 3 complaints: 1) i'm the kind of player who tends to explore a lot but i felt like i missed a few things while playing and a youtube video confirmed me this,a few times i wanted to go back and check another area before progressing but the games was scripted to only let me go foreward, 2) i'm not the kind of player who enjoys having a gun in an horror game ,it makes me feel like i can fight and be in control (2 things that stop me from being scared) but if this is the direction you want this game to take i'd suggest you improove the mechanics behind using the gun(s) since it feels sloppy like if i'm tryind to use the gun with a broken wrist, 3)walking up and down ladders feels like i'm getting launched in space,please have a look at that  .Hope this project goes as you wish,i can't wait for future updates