Dear Commenters,
I apologize for all bugs and settings I have not fixed yet. I will still work on this game. Rate it as it is now.
From Developer
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #137 | 1.512 | 4.000 |
Music/Sound | #141 | 1.134 | 3.000 |
Graphics/Animation | #145 | 1.134 | 3.000 |
Overall | #149 | 0.819 | 2.167 |
Fun/Design | #151 | 0.378 | 1.000 |
X Factor (overall enjoyment) | #151 | 0.378 | 1.000 |
Technical Implementation | #152 | 0.378 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Team Size
Will you continue work on the game after the jam?
What tools did your team use to construct the game? (optional)
Unity c#
Which art and audio did you / your team NOT create? (optional)
I used audio from pixbay and all assets were created by me
Interesting concept, mechanics seem a little broken (I have to press the F key twice to pull out a turret). It would be cool to see some more variety within the gameplay.
Wasn't able to play, because the game only supports high res displays and part of it is completely cut off on my screen. Unfortunate.
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