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Could you possibly make it so the game doesn't require OpenGL 3.3 to run?

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Not really possible, thats the renderer that godot uses, so its out of my control

I could change a setting to use vulkan instead of opengl, but if your computer doesn't support opengl, it sure wont support vulkan

(1 edit)

Oh OK! Well, thanks anyway! I will try it again with the latest drivers lol. Update: It worked

Oh good! Glad you can play my games now :)

Yeah! I was using the MS Basic Adapter drivers without realizing it lol