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Glad to hear you enjoyed it and thanks for the feedback. That is the end of the Selky Pint content so far; a note is 100% reasonable thing to expect there.

Interesting to hear about that button leading to the wrong location. I'll have to see if I can reproduce it, though things in the mission select code have been cleaned up a bit, so hopefully it's overcome by events.

Do you plan/or could plan some classes/content centered around ranged pcs? The Gallant fight was a pain in the ass and disappointed i could pr much only use one strat to take them down (The one you mentioned in the comments)

But i guess it is the point of the game (i think) for it to be centered around rerolling and doing diff things

The short answer is yes.

The longer answer is that while I have a lot of ideas for how the game will progress, it has been growing somewhat organically, so it's hard for me to say with certainty where the fights/challenges will go. The goal is certainly that as the party grows and you unlock more options, you'll have more flexibility in tackling challenges. Having ranged PCs is certainly one of those options I'm keeping in mind.