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(+3)

I have played this latest version, but I am still very unsatisfied. there are 5 good ideas from me if you want to add them, and I have also explained them in detail, so you don't need to worry.

1. for the Syahata who has been ejaculated twice by zombies/animals/tentacles or more precisely the uterus which is already wet with sperm, the next person will rape the syahata a little faster.

to make more sense, a uterus that is already wet is easier to get in and out of a penis, compared to a uterus that is initially still clean and closed.

2. add new mechanics such as dogs and rats that can bite the skirt of the Syahata. they will immediately jump up and bite Syahata's skirt without warning. later just add something like, just a few percent (100% - 0%).

there will be a QTE similar to when you are being raped but your skirt is still bitten (?% decreases per second) and you have to keep moving in the opposite direction. If you remain silent or stop moving, the dog or rat will continue to force Syahata's skirt and immediately rape syahata on the spot (there are still 2 seconds remaining if the player stops moving, and can still continue the QTE).

if the Syata's skirt is successfully torn (it has touched 0%) then, there will be a "new scene" where the dog or rat forcefully tears the Syahata's skirt until it comes off completely along with her panties, but is not raped. Syahata was only allowed to continue running, leaving her skirt and panties loose and lying on the ground. but in exchange, Syahata will continue the journey without a skirt and panties.

for impact? There is. that is, zombies or animals will move faster when they witness the syahata without skirts and panties, let alone the flood of sperm flowing out of the uterus.

if Syahata manages to avoid the QTE, while he still has remaining gun bullets that haven't run out, there will be a "new scene" such as Syahata making a shooting movement right at the head of the dog or rat who almost wants to rape Syahata. and if there are no bullets left in the gun or you haven't had time to reload it, then, there is a "new scene" like when Syahata wants to shoot, Syahata feels like she is panicking and turns out there are no bullets and is forced to surrender to being drawn and raped straight away, even though QTE has been successfully avoided.

a pretty good mechanic in my opinion, so that Syahata has certain weaknesses and is more difficult. but if this mechanic was added not only to dogs, it would be even better in my opinion.

3. Syahata who has been raped 5 times, Syahata's hair will start to become messy. and if it has been touched 10-20 times, the hair of the syahata will be increasingly revealed like a life that is no longer useful and ready to be raped at any time by anyone. less important but can be added if you don't mind.

4. add some mines that players are not aware of. for example, a player who is busy opening the school toilet door, without realizing there is a male zombie inside, and there will be a "new scene" where the Syahata will immediately be pulled inside and raped in the toilet. and as usual, there will be new dialogue regarding this matter. 

this also applies not only in schools, but also in other places.

5. add new ability features to Syahata. such as new abilities will only be unlocked if the player completes a certain challenge. example, such as:

- "10% faster to masturbate". This ability is obtained if the player has masturbated 10 times. This ability will be unlocked by, when the player wants to masturbate for the 11th time, there will be a "new scene" where Syahata will break off some of the ends of the wooden broom she brought at the start of the game, to be used as material for piercing her uterus. This ability is important, to more quickly refresh an almost full pink bar.

- "wooden attacks are 2% faster and 40% more painful". This ability is obtained if the player defeats the first boss with only wood, (not for the two zombies that come in the 2nd round). This ability is important to save more bullets in the future.


hopefully it can help in the future👍👍

(+2)

Some of your idea seem very interesting, but when we put it on the game, draw it, calculate the numbers.... it may become impossible. You may had seen some features that already have in other game, but it depends on the size of the crew, maybe in far future, some details about the speed, or clothes will be added.

Thanks for the suggestion, I will remember it   o( ̄▽ ̄)d

(+1)

I think it might be a bit difficult for you, but it might be a challenge for this game

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