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(+5)(-2)

I been loving the updates, don't get me wrong but I really wish you went back and fix all of the broken stuff that 6.0 created. It horrible that there is so much more content the but most complete experience version is still pre-6.0. Also don't ever remove power or cleaning, most people who complain likely never got to day 20+, the game is extremely slow and boring unless you play on the hardest setting. The fact you gave players something to do throughout the days as self goals is extremely nice, it just most players are ignorance of what they really want out of a game. Not like they are forced to clean and you can press all three buttons within an ingame hour once you learn the route and only need to do such like once every 3 days at worst even on the easiest (slowest day) setting.

(+3)(-1)


Also to clarify what I mean by stuff still broken. Bugs I had reported two updates ago still exist. I get the dev want to work on new stuff but is it too much to ask that the old stuff still works as well for the sake of new players? Beside imagine if Joel did decide to get all of the tiles (unlikely but still) just to show this on stream. That would be embarrassing. Pile of trash on top just to prove it is still an issue in the newer updates. Also if you expect players to bug test and debug for you then please make sandbox more user friendly. No freaking clue what the diff is between "fast sig" and the normal add signal is for example. You still need to catch and download it. How exactly is it any faster than before?

(1 edit) (-1)

Preach. (though i do think Joel wouldn't care as much, given the other buggy games he frequently reviews / replays)

(+3)(-1)

I got to full completion of the story before, 35+ days. While true things only get slow when you have already done everything/know where everything is. With new content this gets added on to. Also the cleaning isn't the issue, it's the sheer volume and cost of doing so. I wouldn't mind too much if we could just throw garbage piles into the bin. But no, for some reason we need to pay for bags. This is 200+ worth of credits to do which, for players of previous versions may not be terrible, but for new players is likely going to be a turn off. As for the transformers, I don't mind, keep them. The food tolerance thing has to go or be tied to something other than hunger.

(+2)

The cleaning takes way too long and requires so much movement between two places that never change. It's boring and if you leave it you have to look at a disgusting base and you easily lose things on the floor. If it was a couple trash piles away from the main part of the base, that would be okay, and the dirt is fine (except on the roof), but there's a countless amount of trash.

Also, playing on Hard++ does make it faster but when you get faster signal finding through upgrades Normal seems more appropriate. I think there should be a mixture between the two so the upgrades still fix the boredom but the time between things is reduced.