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Magic Girl turf wars, what's not to love? 

It's very nice that you managed to put together all those 3D models in the jam's timeframe. The combat has some good basis, but really needs polish, like Deer kept jumping out of the battle's barrier and once just jumped out of the map and had to restart. But hey, autosave! Also pretty kind to allow to just jump to chapter 2. Enemies felt a bit too beefy, needing quite a beating to take down.

Great music and cutscenes!

Thanks for playing! I am aware of a glitch that makes player go out of bounds, but I don't have time to completely fix it so I put a lot of failsafe in case it happens, but I suppose that's not enough, glad my autosave makes it less frustrating though!