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(+1)

Thanks a lot, yeah its a mistake made by me i think, i just have no idea how to fix it 😅

(+1)

It's been months since I last used unity, but I'm pretty sure the engine has a collision layer feature. If you set the ghosts and the bullets on different layers, and then indicate that those layers don't interact, that should solve the issue.

(+1)

Oh im gona try it and see if it works, thanks 🫶