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(1 edit) (+1)

It's pretty aight. It kept me engrossed for 50 waves or something.

But, the tutorial  intro sequence made me want to skip, until I realized  they might have been talking about how the game worked.

The popups were also very intrusive. My one take is to build the game without having a strong tutorial in mind,

I feel like for your game, I could have figured out all the mechanics if you just threw me in with the 3 basic controls. Didn't need all the flashy UI and such. Although it looks pretty cool, it was in the way.

(+1)

Thank you for playing the game and for the feedback.

About the interupting popups, It was actually a bug that I unfortunately had to leave until the last minute. I’ve now fixed the bug, so the game doesn’t stop when there’s an upgrade instead a “notification” appears.

About very long intro section, It’s the first time I did this, but I added a ‘skip’ button.