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The idea is really original. I like it. 

  • Taking it a bit further would be cool. Allowing both the diver and the submarine to move could make for some nice challenges. 
  • The player hitbox is really big so navigating is quite problematic. 
  • Also adding more lights could help guide the player where to go. 
  • The art doesn't match pixel wise (player's pixels are larger than submarine's pixels). It's dark so it wasn't a noticable issue anyways.

That's a lot of criticism that I'm giving you, but I think that this game has some potential if you would like to explore it afterwards. Good job!