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(2 edits)

Bringing up this old topic again. I thought may be the new update to GMLive might fix the room reloading with my project, but the issue still persists with a room inside my game. It works on the very first menu room, where I can shift assets and it reloads real-time. However, with the scoreboard room (in my sports game), it does not update it in real time. Here is the output in the GM console window. 

[live][9/8/2023 11:56:12 PM] Calling live_call from gml_Object_oScoreboard_Draw_0:4, but live_update was last called 426 seconds ago. Did you deactivate/delete GMLive's object?

This is showing up every 5 seconds. I have not done anything different than what I did with the first room. I put room_set_live(room, true) in the room creation code and followed everything else that was in Shaun Spalding's video.

On the GMlive console I don't see any message about the Scoreboard room being updated, even though there was a message "updated rMainMenu" when the very first menu room was updated.

Okay, so when I run the game again nothing is updated on the GMLive console and the GMS console., even though the GMLive console says that 1 client is running.