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(1 edit) (+1)

game kinda hard when you start playing it, but in about 4 min i got the gist of it and was able to beat it. It's very easy to cheese the beam attack and the whole game by clumping everyone up and moving all of them at once when the beam's about to strike. If that's not intended i guess you could make the capybara heal more but make so that there's friendly fire with the staff and bow projectiles. The same as Chromamania: addicting!!! once again, good job PorChor!

Thanks for the feedback! I've update the game since the voting is ended. The beam attack now has more visual indicator with longer charge time, capybara heals more, and characters stacking fixed!

oki doki!