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Thanks. That seems to be an issue a lot of people have with it. I'll have to figure something out to make it easier to understand if you're going to hit one of the invaders, or at least something to show you just how far away they are. My first instinct is to just make the projectiles faster so you immediately know if you hit one, but that doesn't really let you know how far away they are/give you the feeling of scope/distance. I'll probably have to try a few different things. Thank you for the feedback though.