I enjoyed it a lot, the random room obstacles struck a good balance of being able to learn the level and being surprised by a new combination. Really appreciate that the character moves quickly, so the loops go by fast. I do think the crafting costs were a smidge too high, because it doesn’t feel as rewarding to complete the loop with a full inventory when it’s not enough to craft a single item. Gameplay-wise it’s definitely my favorite game of the jam so far!
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Escape from The Cave's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #20 | 2.956 | 3.100 |
Fun Factor | #21 | 2.860 | 3.000 |
Theme Implementation | #23 | 3.146 | 3.300 |
Overall | #28 | 2.701 | 2.833 |
Special Object Implementation | #30 | 2.956 | 3.100 |
Audio | #33 | 2.288 | 2.400 |
Graphics | #56 | 2.002 | 2.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You mine and go in loop
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