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(+1)

Looks great! But I didn't realize I had to hold down the key at first. By having to just hold the key it felt like I wasn't doing much other than running into the enemies.

Animations are  great, but the attack sound started to get old after a few swings, potentially try pitch variation to simply alter the sound at run-time.

Agree with the others, that some verticality, or other movement options would be nice.