Thanks! I was planning to release the framework yesterday but ended up being too busy. Should be releasing by Tuesday at the latest. If it takes any longer that probably means I got distracted adding a few extra features or something.
Not sure what you mean by "break gravity with low momentum" but others have pointed out the pacing needs a little work, as you frequently have to spindash to regain speed after a jump panel or dash ring. I'm planning to add the drop dash to fix this, which was originally a planned feature anyway but ended up getting cut due to time. I assume that wasn't what you were referring to but that was the biggest piece of jank I was aware of and I am planning to fix it.