Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

Hey Chamerli,
Thanks a lot for playing the game and for the feedback, it is highly appreciated.

Here's some answers for your feedback:

- I think you are right about the dash indicator. My reason for not showing any indicator, was because the cooldown timer was so low and didn't need a 'ready' indicator. But multiple people have pointed this out as an issue and agree with you.

- As for controls, there actually is a settings page on the main menu, it can be accessed by pressing 'ESC' if you are in game (This control is actually never shown to players :D ). While testing the game, I noticed about 50% players preferred 'W' for jumping and 50% preferred 'Space' for jumping. I just went with 'Space', as it felt right for me.

- More levels would be awesome, and might be implemented in the future. There are only 12 levels so far, but I believe them to be hard enough for lasting awhile for the player.
I would like to know if you actually beat it? :D

- Lastly, Linux support would be possible, as I made the game with GameMaker Studio, which makes exporting the game to multiple platforms easy. I'll just need the right license for it.

Again, I greatly appreciate you for playing the game and giving feedback. It means a lot.

- GaardboDev