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(+2)

Hey there, I wanted to share my thoughts on your game. Overall, I had a great time playing it. The click controls were a unique touch that I enjoyed. However, I did encounter some frustrations, particularly when my character moved instead of attacking or reversing. It felt like there was some fumbling involved, especially when I was trying to cast abilities on cooldown.

I did discover that kiting the mobs to a corner and taking them out there made things quite a bit easier. Also, I think moving the keys one row up might help improve the controls.

One aspect I really liked was the secret areas that added to your stats. It added a fun element of discovery and progression to the game.

While I appreciate the isometric controls, I think there's room for improvement in terms of the overall feel. I could see you adding in some skill shots or a more refined area indictor. Additionally, having some sort of mini-map or life indication for the bosses would be a helpful addition.

Your level and ability design was top-notch, and I could see the effort put into the game. With a few tweaks and refinements, I believe it could become an even more enjoyable experience. Great job overall!

(+1)

I'm really glad you enjoyed the game! Thanks for all of your feedback. I could definitely see a skill shot being a great addition to the game. I will need to improve the tutorial to include teaching right click as a "stand still and shoot" option.