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I think that’s a really good suggestion, I think at least taking out the time limit hit for a start isn’t difficult and I’ll see from there if it  feels good enough after that. I’m terms of the time limit, as of this build what story there is tends to be behind time limits but the plan is to have lots of content you only see if you’re taking longer than usual, eventually the second part of the game after you clear it will be to just explore the levels, head back to earlier levels in the late game to see what’s going on later in the day. Currently designing more story focused levels for world one with much less challenging levels as well. Again, thank you!