talking to Elizabeth on the first free-roam day crashes the game as the quest "shes_not_a" is not yet defined
While running game code: File "game/src/events/elizabeth/elizabeth_events.rpy", line 6, in script menu(screen="left_choice"): File "game/src/events/elizabeth/elizabeth_events.rpy", line 10, in <module> "I've got the 8 logs" if shes_not_a.goals["Get 8 logs"] == True: NameError: name 'shes_not_a' is not defined </module>
a fugly hack is adding the needed chapter as first condition to the "if" (returns false, the faulty second condition is not even considered)
"I've got the 8 logs" if player.in_chapter >= 4 and shes_not_a.goals["Get 8 logs"] == True:
it would be probably better to prefill all quest variables with "False", as default values from the beginning of the game. the fugly hack above will be hell to maintain