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(1 edit) (+1)

After being fully completed, it is an fun and interesting concept, perhaps a little too challenging in the final stages for those not accustomed to Unity's rigidbody physics, especially when creating the double bridge.

Yesss, I was waiting for feedback like this hahaha. I couldn't agree more with you - the green level with the double bridge is too difficult and not because of the puzzle aspect but because of the physics and colliders. I tested a little too late and just didn't have time to balance it more - during testing I was thinking "god, nobody is going to get through this one", but hey looks like you did, congrats! Thank you for your feedback, I will have this in mind for my next project!