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Loved the concept, the soundtrack and the writing! These kinds of synchronization puzzles are always very creative to tinker around with, and everything comes together nicely as a themed package.
My only gripe with this game is its fail state - I think the game would benefit from a 'planning mode' where characters can move freely, and then an 'execution mode' where all actions fire at once. As of right now, I have to keep doing multiple runs to make them move correctly, which can take a long time. For a jam game, though, I can understand the lack of such a feature.