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Nice art, but and I like the clues left for the boss teleporter making you explore before you can fight (although I found one on my first playthrough and then brute forced the code for the teleporter), which then left me very un prepared for the boss fight, which in itself if is very interesting concept, nice job.

Thanks for the feedback! I'll improve the rune system in a future update, as i don't really like the fact that you can brute force it.