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It was my pleasure!

That's understandable. Making a game in a short period of time is stressful as it is, making music for it on top is something else so don't feel bad about it. And btw, the music was still nice on it's own, the problem was more so that it was a bit short and didn't quite fit the scenario/ mood. It also had a nice bit of variation but it was more rhythmic and textural if I recall properly. I'd say it's the tonal content that may be causing some fatigue. Either more variation or some gentle musical gestures/ arpeggios (things that the brain naturally tunes out after a while and sit more on the background) would work better, even being a short track. I'm glad to help! I'm sure you'll get really good in time. I offered some more suggestions just because it seems you are looking for that but that shouldn't seem like it was that big of a deal, you did great still!

Ohh ok, I imagined there could be something I missed, but it's good you're tweaking it.

Fair enough. I wouldn't know the best way to balance a game like this as it's not what I play most and it can definitely be a challenge, even to more experienced devs so, all in all, you did pretty well actually.

I like that idea, seems like it would be cool. Hope it goes well!

Of course! My pleasure.