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(+1)

Very functional core gameplay of disassembling and repairing various electronic devices. Cool chill music in the background too.

UX could be improved; it's not immediately clear as to what to do, or how to use the mechanics to engage with the objects. And by the time the player does, the time has run out (with no option to restart the game, except refreshing the browser and reloading it). Removing or slowing the time limit I think could allow the player appropriate time to figure things out.

Definitely empathaize however that the game was made within four days of the nine-day jam, so all things considered, good combination of programming and art to create a workable prototype that could be further developed and molded into a fun repair game!