Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Ik that tutorials in a game jam are a risk because of the limited time, but I really wish this game had any sort of tutorial because I spent way too much time just not knowing what I was expected to do which was a very frustrating feeling. Though once I did figure out what I had to do the game was tons of fun to mess around with and chain together! But I don't think I would have gotten to the point where I knew what I was doing without smashing my head against a wall as my intro to the game especially due to the amount of obstacles in the game's intro, I felt the game expected too much from me for an intro stage. 

This is not to take away from the rest of the game because the rest of it is really fun! 

(+1)

I made the common mistake of expecting people are born to know how to do everything 😫

I have been indulging myself in a game that is notorious for its lack of guidance for new players (the goofy game with funny scugs), if that explains anything. 

Do you think that making a video tutorial will be able to save this?

I think a short video of you just playing thru the first stage would help a lot! That way players have a reference of how the game is supposed to be played