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I was pretty sure the Moon was so close to defeated. But my Archer got hit by a chunky attack, deleting the remaining half of his hp. My Guard even did its lil' auto first aid to bring my Archer back from the dead at 4 hp. But the game said no no no. Certainly a short intense roller coaster of emotions. As I thought I had some cheesy chance to keep going.

The Glitch abilities are a fun mechanic. Felt good to have them come in clutch or absolutely obliterate the last bit of the boss's health. And I do like the enforcement of keeping the entire party alive. Even though it is just the 2 characters. That adds interesting strategy and tension. The cannibalistic class change is an elegant design. Not only does it add discovery and replayability. But for someone like me who kind of got bored of the 2 starting classes after the first battle. I was able to instantly get a new class to learn and play around with. I would say that kept me playing a genre I tend to steer clear of. (I prefer a slightly more active role in combat like Paper Mario or the Mario & Luigi series of RPGs offers)

Had fun, even though I did not actually beat it. Keep up the good work.