Thanks for your comment! Glad you had fun with the difficulty of the puzzles.
And yeah, the global reset was a problem I was aware of, but due to lacking time, I wasn’t able to put checkpoints along the way or at least put each puzzle on its own level. That’s why I only put five and some very easy ones at the start.
In fact the very first one was meant to be a difficult one, but I messed it up on paper somehow cause when I implemented it on the game, it was pretty straightforward to solve and thus I ended up putting it at the start by how easy it was, lol.