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(2 edits) (+1)

I was able to play this because of Mckena, thanks to her and her networking for showing me this game. 

Yes I played throughout the game and tested some things to see if there are bugs in specific areas and whatnot

Overall I love the game and love the concept. Keep it up fellas and keep working hard, from one coder to another

personal peeves:

-jumping always looks like it will miss. increase jump height 

-Music is too loud on boot up

-add subtle music to the intro, so we don't boot up the game and get ear clapped

Bugs:

-the save button does not work, especially for sound settings 

-the "collectibles" sit inside the body sometimes for a short amount of period before disappearing

-the first boss battle glitched out on me because I lost all my lives while hitting it, and his animation kept resetting I couldn't do anything and had to close the game through alt+f4, could not even press ESC

-I have to spam E to pick up another weapon and most of the time it just throws the weapon (can just remove the weapon throw from E and keep it on shift) 

recommendations:

-there is no "controls" section in the menu

-remind us what button "dodge" is when we buy it

-remind us in the frog tutorial what button throw is or have it displayed next to the objective at the top left

-additional features with quests, side areas, secret waves of enemies, secret weapons 

compliments:

-love the art style

-I love the concept of hamster vs cats

-like the respawning, its quick

-like the auto camera turn feature

-like the ricochet that the weapon throw does

-like the intro, very well done and looks good

-I love the controller compatibility too

-revive me I got a ray gun

(Picture of the cat resetting animation and glitching me out bug)

Hey! Thank you so much for this review!!
I will take all of this into consideration as soon as I start working on a new patch for the game!
Thank you for playing our game and for the kind feedback! <3

anytime brutha! good luck and when its patched, ill be on it