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hm, one thing I didn't like was mining. it is basically just clicker and ngl a parody of flowers collecting. maybe you should do some kind of minigame about it. for example, some kind of casino (miners never know when they're gonna get lucky). Like when you hit a rock, there's a roulette wheel or something where you have less chance of getting 5 gold nuggets  and more of getting 20 coal (there will also be other minerals in varying quantities with corresponding drop chances). it will be one time in a day to trigger gamblers. gold nugget could cost like 3 silver coins and 1 coal is 5 bronze or smt. the point is mining is a copy of harvesting.